This model is based off of an illustration by A G Radley.
Illustration by A G Radley
I used this character as an opportunity to experiment with creating layered clothing, cloth physics in Unity, and ledge-climbing animation.
This model is based off of an illustration by A G Radley.
Illustration by A G Radley
I used this character as an opportunity to experiment with creating layered clothing, cloth physics in Unity, and ledge-climbing animation.