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This game is demonstrating a level generation method similar to the one used in the game Spelunky, but adapted to incorporate 3D rooms. The ground is composed of tiles and assembled using the Marching Cubes technique from the randomized room data.
I made Maze Tile Generator during PROCJAM 2020
This game was an entry in a GameBoy themed game jam. After the game jam, I released the game on iOS.
Ship Wreck is a local multiplayer survival game.
The main characters are bird-people who have been stranded on an island.
Destroy Snow Men is a game I created for a Ludum Dare game jam. The game I entered into the competition was done in 48 hours. I took a week after the game jam to complete, polish, and submit the game to the App store for iOS.