Ship Wreck is the working title of my current project. I worked on it for three months and I'm taking a small break from it now. When I work on my own, I find it very useful to not push too hard on a single project.

This game is a local multiplayer, split-screen, crafting and survival adventure. It is available on in an early access and feedback version now:

The main characters are bird-people who have been stranded on a remote island after a plane crash, they need to work together and discover techniques to survive in the wild by talking to each other, using whatever they can find.

Islands are procedurally generated. The game can also be played single-player. It is my intention to keep a single player mode but make it much more difficult to play than when you can work cooperatively.

The characters were created in one night each. I recorded the process in time lapse videos.