Ubisoft Halifax: (Technical Artist)
Silverback Games: (Developer)
Modest Tree Media: Modest3D, Resolve Asterix (Programmer, Designer)
Arcturus: AR experience (Programmer, Animator)
Silverstring Media, Radial Games: VR, cross-platform prototype (Environment / interactive prop Modelling)
Frontier Developments: Coaster Crazy Deluxe, RCT3, and more (Programmer)
Pink Dog, Silverback Games: Preston (Lead Programmer, Designer)
Quickstickz: (Game Designer, Programmer)
I’m an artist who is motivated by communication. Originally, drawing was my way to share ideas and dreams, but a close friend and I taught ourselves programming which opened a new world and career for me.
I graduated from the Game Development program at Algonquin College, Ottawa in 2009. While I was there, I was a peer tutor and program assistant, and worked with the neighbouring school Université du Québec en Outaouais on an amazing virtual reality project.
I participate in game jams frequently. I love working with other people, sharing ideas, getting to know different perspectives, and creating new worlds and spaces.